1

6

Mecatol Rex

35

3

1

2

3

30

0

2

3

1

98

34

1

3

1

1

PROPULSION

113

101

2

1

CYBERNETIC
WARFARE

109

1

1

1

2

48

74

2

1

1

2

PROPULSION

50

110

2

0

1

2

3

1

116

0

3

27

1

1

BIOTIC

3

1

39

38

3

0

2

0

114

37

1

2

0

4

WARFARE

43

Speaker

14.0

4.5/7.5

Y

42

76

0

1

1

2

1

1

BIOTIC

2nd

14.0

5.5/7.5

BG

40

79

3rd

14.5

9/5

25

2

1

111

1

2

1

1

4th

15.5

4.5/9.5

BG

47

99

5th

16.0

5/7

29

1

2

0

3

115

6th

18.0

7/6

RY

26

3

1

107

1

2

CYBERNETIC
CYBERNETIC

1

0

modified thunder dreaming

By mixnix

It's like thunder dreaming from TE rulebook but I wanted more portals, a little bit more conflict at equidistant and make sure every player has at leat 5 influence so it is friendly to novices but still has potential for conflicts through portals (and allows to check each other in check)

15.3

Avg Slice

50/57

R/I

Legendary

3

Legendary

BIOTIC

2

WARFARE

3

PROPULSION

2

CYBERNETIC

3

Tech Skips

27

views

0

likes