1

6

Mecatol Rex

48

85A

110

2

0

1

2

3

1

45

50

44

102

1

1

PROPULSION

87A

42

88A

32

0

2

1

1

37

1

2

0

4

WARFARE

90A

4th

15.3

2/11

GR

24

1

3

WARFARE

73

0

2

CYBERNETIC

0

1

6th

15.3

7/6

GY

91A

103

2

3

46

84A

89A

83A

2nd

24.0

8/12

BRY

29

1

2

0

3

47

3rd

14.8

4.5/9.5

BR

21

1

1

PROPULSION

70

2

1

0

2

77

113

30

0

2

3

1

40

71

3

2

1

1

86B

Speaker

11.0

4.5/4.5

BG

100

19

1

2

CYBERNETIC

115

25

2

1

116

0

3

39

97

76

0

1

1

2

1

1

BIOTIC

5th

13.3

3.5/10.5

G

114

99

79

27

1

1

BIOTIC

3

1

78

Squished 6

By Dave Bair

This map used hyperlanes to create an asymmetric map that creates more paths between home systems and places several players a system closer to Mecatol Rex, while also placing 1 player further away.

15.6

Avg Slice

37/61

R/I

Legendary

4

Legendary

BIOTIC

3

WARFARE

3

PROPULSION

3

CYBERNETIC

2

Tech Skips

21

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0

likes